Monthly Archive: August 2010

ATI/AMD – Catalyst Driver with Fedora 13

I recently decided to test the new ATI drivers with Fedora 13 and for the most part them seem to work fairly well, however there are a few things that seem to be a bit of an annoyance.

For starters it seems that using this driver causes Firefox to have frequent black spots when scrolling down the page. This also seems to be in connection with how Metacity interacts with Catalyst, changing the window manager to Compiz for example reduces but not eliminates this issue.

This coupled with the fact that my monitor was acting up in an unrelated way was not a good mix. I think for now using the default drivers is probably best until Catalyst 10.8 is released to see if this fixes the issue.

In addition it seems that the 10.7 version of the driver slows my computer down significantly and with my computers specs this should not happen less i have a whole lot of stuff running. Out of fairness I am using Fedora 64bit so not sure if this issue is present or not on the 32bit version.

It should come as no surprise however ATI lately seems to be favoring Debian based Distributions over RPM based ones in terms of quality. Ubuntu always seems to get drivers from ATI that are sleek and work very well while Fedora and other RPM distributions that might utilize newer X.org versions tend to get left behind even when the drivers โ€œworkโ€ for the Distro.

Now to clarify I am not bashing Ubuntu as I use that distribution as well, nor am I trashing AMD, I am merely stating that it seems AMD does not really actively work with other distros to make things as flawless.

Aside from the issue i mentioned above I have not really seen much in the way of disadvantages. The metacity issue however could be due to a numerous amount of factors so pinning the blame completely on ATI/AMD would not be fair.

The views here are expressed solely by myself and do not represent any other view point weather it be company or individual. If you do not agree with these opinions note they are solely expressive of my views.

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Starcraft 2 – World of Warcraft – RealID

Starcraft 2

Well I recently got a chance to play this game in single player mode, I must say this game is truly amazing. While the Multi-Player looks very similar to the way the old SC did the single player game play is very very different.

The key elements are there, you build a base, gather resources, deploy forces. Where the game differs is in how the cut scenes look and the overall game play in between missions. You are usually in a room where you can navigate to different sections and do things like upgrade units, research new technology and so on.

The video below shows some of the new game play mechanics. That video is a bit dated and a few things have changed, for example the Thor is smaller and made at the factory and no longer built in the field as it was in this video

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For example if you find enough Protoss research points you can easily buy an upgrade that lets your Vespian Gas refinery automatically harvest without needing a SCV to do it, this leaves them for more important things like building supply depots and harvesting minerals. Another cool one on the Zerg research side is the ability to have your buildings and metal units (Thor, Vulture and so on) heal themselves SLOWLY over time.

There is a small spurt in the game where you can play as the Protoss for a short time but I am not going to say just where so it is not spoiled for you ๐Ÿ™‚

World of Warcraft and RealID

Recently a few major patches back Blizzard introduced a feature called RealID which until recently surved no real purpose other then to prepare for Starcract 2 (it also supports it). Now you can add a user using their RealID and you can then talk to them from ethier game and also from Diablo3 when it is released.

I tested this feature out and it proves to be a very reliable feature, there are a few issues for example if someone sends you a message right before you trigger a cut scene in SC2 then it stays up on the screen the entire Cut Scene unless it is one of the few cut scenes that require separate loading. You can not chat during a cut scene so there is no way to get rid of it.

This of course can work in reverse with people you meet on SC2 being able to talk o them inside WoW, I am assuming this will have similar function in Diablo 3